Every child has played video games at least once in their life. There are various genres and types of video games such as action, first-person shooter, adventure, education, role-playing, strategy, and many more. 89% of video games contain violent content (Slife, 2008). The most addictive, common, and popular video games among children are violent video games (Slife, 2008). Many video games nowadays depict "real-life violence", meaning that the settings and plots of these video games are taken from real-life wars and events. For example, in Call of Duty, the plot is set in World War II, and campaign missions identical to the events of World War II take place. While playing a video game, regardless of the genre, the person is bound to immerse himself in the game. But I don't think video games lead to violence, but rather to less aggressive thoughts and behaviors, which are temporary. It also depends on the mentality of the person whether video games lead to violent acts or not and most people who play video games do not become violent in any way. Violent video games do not lead to any substantial violence in the real world. As of 2001, approximately 79% of American youth play video games, and most of the games they play are violent (Layton). But you see some children shooting others or stabbing each other every day (Olson, 2004, p.360). They don't go out and kill random people or rob a bank. Most children who play violent video games do not act irrationally or display serious real-life violence toward others. When I talked to people in my class who played violent video games, I had no effect on them after they finished playing. The vast majority of young people who play video games do NOT exhibit any violence and are simply just a game for... middle of paper...study why aggression does not equal violence. Nowadays, violent video games are a big trend and most children play them, but there is no evidence or evidence that these millions of children who play video games randomly kill people or commit violent acts. Violent video games create some aggressive thoughts but these thoughts, depending on the person, can turn into violence or simply disappear. There are no longitudinal studies or scientific evidence that violent video games are the mere cause of violence or whether they actually cause violence in the first place. More research and studies are needed to learn more about the effects of video games. But I think that video games affect each person differently and that a person's mindset plays a role as well as other factors such as environment for a person to become violent or non-violent.
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