Topic > The Independent Games Movement - 1272

Today every video game fan might have become aware of a certain type of game that has become prevalent over the years after a long period of time languishing in the "underground" of conventional development of games. These games have become more prominent due to the fan base that supports them and also due to constant attention from mainstream gaming media and larger gaming companies. These are independent games, games created without the backing of a publisher's funding. Usually made by smaller teams of designers, artists, and programmers, the indie gaming movement is considered “the punk era of gaming culture” (as explained by indie developer Rami Ismail). These "indie" games do not conform to certain trends of the big game development leagues and are sometimes made for pure fun, for the sake of conveying a message through the gaming medium, or for whatever purpose the developer chooses to create. their game. It is difficult to pinpoint exactly when the movement directly began, as there was no conclusive evidence that led to its creation. However, it is assumed that the origins can be traced back to the 1970s, even before there was an established video game industry. The first indie games were created by programmers and were distributed among friends as shareware (during the early days of the Internet) in the 1990s. However, in contrast to the numerous opportunities that await potential indie developers, the opportunity to publish a game has become more difficult as the industry has grown. Console makers weren't looking for garage developers to put their works on their systems, because they didn't seem to be serious (no real company) and, judging by their place, they were smaller... middle of paper. .....air, Brendan. ""Indie is the new punk" - Vlambeer." International gaming industry. Gamer Network, February 19, 2014. Web. March 21, 2014. .Griliopoulos, Dan. “The State of Indie Games.” TechRadar. Future, November 12, 2012. Web. March 21, 2014. "Tech Talk: The Independent Video Game Movement." Technical talk. Np, March 10, 2012. Web. March 21, 2014. .Brophy-Warren, Jamin. "Joystick and Easy Rider." The Wall Street Journal. Dow Jones & Company, December 20, 2008. Web. March 21, 2014. "The Indie Game Movement." Indiegames.com. UBM Tech, 28 September 2007. Web. 21 March. 2014. .